The work being done on the interface for touch screens on smartphones devices means should the game get its way onto consoles that Nintendo Switch Nintendo Switch would be a ideal first option with OSRS Accounts. Casey expressed his appreciation for how the game's mobile version opened the way to platforms such as the Switch.
"We're looking at different possibilities, including aspects that can be used to great advantage. There are certain issues for Xbox and PlayStation with regards to control. However, there are other options like the Switch with touchscreen, we've already done some preliminary work. Therefore, it's logical for us to begin investigating these areas too."
It is possible that following the launch of the mobile version in June they will be working to shift the game to different hardware. Powney said that "mobile group will ultimately grow to become a team that is not limited by mobile." According to Jagex, RuneScape "is a race, not a sprint," according to Powney and an enormous expansion on consoles such as the Nintendo Switch is certainly possible.
"No guarantees or any other assurances are given however I'd like to see it on the market. We're constantly discussing the importance of cross-play however for me, RuneScape is an experience that should be accessible anywhere you go, no matter what you're playing on."
RuneScape is undoubtedly an important entry into the massively-multiplayer online (MMO) genre. There are two versions of the game, both with different times in the past that include the contemporary RuneScape 3 and Old School RuneScape both with huge fan bases. Additionally, with the release of the game's main version on mobile devices this summer, both games will have portable versions to play. Because of the mobile version of RuneScape 3. players can choose to play using a completely different control system at any time and anywhere they'd like.
RSgoldfast interviewed Jagex Product Director Matt Casey, and Senior Product Manager Liam Powney, about the challenges and excitement of the possibility of fitting such a large game on a small device. Casey and Powney covered PvP and mobile control strategies pirate bays for cheaters, and games played during family events. Though these aspects from the game's lengthy and complicated history were fascinating but the main emphasis was on the forthcoming launch of RuneScape on mobile, and how to attract new players.
Making mobile-friendly games meant returning to many of the old games, and remastering them for mobile enhanced the PC game, too. The developers discussed how they managed to bring the huge interface of the game onto mobile devices, as well as how the players came up with its own boss mode. A new expansion for the Jagex team was also discussed and opened up the world of developers to develop an experience that more players can take pleasure in.
The main reason why RuneScape is a popular MMO According to the production team of the game is how easily accessible it is regardless of the way players choose to interact with it. Particularly it sets itself above other MMOs thanks to the variety of menus and actions. A menu that can be customized is among the numerous reasons why gamers keep returning because it gives them full and complete control over how they interact with their complexly designed world.
It's reportedly difficult to replicate to emulate RuneScape in mobile. But, thanks to some of the work done on an API for the RuneTek 5 engine's API, the team was able include extremely precise gesture control. The gesture control does not only regulate movement or interaction with Cheap OSRS Accounts like many mobile games however, different kinds of gestures are available to access different menus of RuneScape 3.